At Anderton Park, Design and Technology aims to develop children’s skills, understanding and knowledge in design, through creative, technical and practical activities. We provide opportunities for children to develop their creativity and imagination to design, make and build products, and then to critique and evaluate them.
In Design and Technology, everything we teach has a purpose and, as stated in the National Curriculum, we encourage pupils to learn how to take risks, becoming resourceful, innovative, enterprising and capable citizens. We build planned progression into our scheme of work, so that the children are increasingly challenged as they move through our school, building on their prior learning.
In the children’s learning of D&T, there is a mixture of child-initiated activities and adult lead activities. Each year group participates in one Design and Technology unit of work per term. These areas, which will relate to their year group’s topic, include:
• structures (including constructions and materials);
• mechanical systems;
• textiles;
At Anderton Park, Design and Technology aims to develop children’s skills, understanding and knowledge in design, through creative, technical and practical activities. We provide opportunities for children to develop their creativity and imagination to design, make and build products, and then to critique and evaluate them.
In Design and Technology, everything we teach has a purpose and, as stated in the National Curriculum, we encourage pupils to learn how to take risks, becoming resourceful, innovative, enterprising and capable citizens. We build planned progression into our scheme of work, so that the children are increasingly challenged as they move through our school, building on their prior learning.
In the children’s learning of D&T, there is a mixture of child-initiated activities and adult lead activities. Each year group participates in one Design and Technology unit of work per term. These areas, which will relate to their year group’s topic, include:
• structures (including constructions and materials);
• mechanical systems;
• textiles;